So long as you stay 4 or above for magic (gives you 2 to play with implants, which is still quite a bit, especially after you get bioware), you only need 4 will and 4 spellcasting. I did that, and it only took about one extra mission to make the spellcasting useful. You can even go hybrid decker/mage/rifle build.
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Really, you can't go wrong with decker/rifle build. And you need to save money at every opportunity to buy the latest toys.ĭrones take too long to develop to the point where they are useful. Your drones will count for one and a half to two runners if used well. In DMS I strongly recommend only hiring one or two runners each mission, depending on the difficulty. Money is really tight if you're buying the latest deck, latest programs, latest drones. Your biggest hurdle with this cheese monkey build (its basically a clear all content character) is nuyen. Its a little more dicey in Dragonfall because there are a few fights that include a decking run, and while you're in the Matrix, no one is piloting your two drones. In the DMS campaign you're dripping in all the optional karma earned, and there's almost no instance where decking into something takes place during combat. Enough charisma to pick up 3 etiquettes, an outfit that boosts charisma and 4-6 biotech (over the course of the campaign). Drones and decking are quite powerful, you don't need to keep the skills maxed out, just enough to equip the best gear available at the time. No door or terminal I couldn't hack.Ĥ in body, just enough points into quickness and ranged combat to open up the third 'weapon' slot so I could use a deck and two drones.
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Never met a conversation I didn't have something to offer. I played a elf decker/rigger/charisma character in both official campaigns. Never use the preset classes, always pick custom.